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Tag: ControlRig

Date:April 26, 2021Posted By:minimalefforttechCategory:Development, UnrealTag:animation, c++, ControlRig, slate, unreal

Unreal Animator – Part 3

Moving on to a more complex tool, the Channel Box. As I primarily use Maya I have decided to more or less copy the structure there as a start, it can be refined later on depending on user experience. The ChannelBox is high up on my list because in Unreal there is a strong disconnect…

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Date:April 18, 2021Posted By:minimalefforttechCategory:Development, UnrealTag:animation, c++, ControlRig, slate, unreal

Unreal Animator – Part 2

Starting the Anim Toolkit off nice and simple with a ControlRig selector.This is implemented as a Slate Editor Plugin for convenience. I split my requirements into “Minimal” and “Production-Ready”. This allows me to know the minimum viable feature set for both my own testing and beta reviews as well as what is required for it…

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animation book c++ ControlRig development drawing plugin python Qt slate unreal ux vfx

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